Maya Fundamentals and Animation Training
Training Program
Animation

Maya Fundamentals and Animation Training

Learn the full professional 3D animation pipeline in Autodesk Maya - from interface to final render - and build your own scenes hands-on.

100 Hours

The Maya Fundamentals and Animation training walks you through a complete 3D production pipeline inside Autodesk Maya. You begin with the interface, navigation, and customization, then move into file management, project setup, and pipeline thinking. Modeling is taught through polygon techniques, hotbox usage, and object relationships, followed by basic rigging, control mechanisms, and IK/FK systems for character setup. Animation principles, the Graph Editor, and blend shapes give you the tools to bring scenes to life. The course continues with UV unwrapping, texturing and material creation, light types and scene placement, render engine settings, and pass rendering logic. It closes with simulations covering particles, fluids, rigid and soft bodies, hair, and fur, plus node-based compositing for final delivery.

Explore the software interface and learn the essential concepts needed to get started.

  • Getting to Know the Interface
  • Basic Navigation Tools and Their Usage
  • Customization
  • Creating Tools

Training Calendar

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